Slides from Intro to Museum Studies exhibits lecture, February 12, 2003:


Behind-the-scenes at the Science Museum of Minnesota: page 2 of 3



Pictures related to the exhibit are collected to start getting a sense for the design look and feel.


(My evil plan is to incorporate artists' visions of the machine world in with the sci-fi.)


A model of the floor plan is built. Little styrofoam cubes substitute for cases and rails, cut-outs for people. This gives us our first impression of how the ideas will play out in 3-D, how crowded the exhibit is, and how it may look and feel.


Designer Dick Leerhoff places a photo of the Supreme Court in a model of a theater set.


Shelves full of bits and pieces for constructing models.


Developers Chris Burda and Katrina Hase use a larger-scale model to anticipate how visitors may use a component, and how the information should be presented.


The exhibits shop at SMM, the largest in the country.


Some of the tools.


Prototyper Russ Durkee, using heavy machinery to build a component.


The desk of a prototyper -- just as messy as a designer or developer, just as full of toys and left-over bits of earlier exhibits.




This page updated March 3, 2003.



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