 | COMPUTERS and MUSIC at M.S.U. PROGRAM OVERVIEW
INTRODUCTION
Computers were once primarily used in music in composition and
acoustic research and only by a relatively small number of people. In
recent years, the situation has changed, and desktop computers and
computer workstations are now used in many areas of musical practice
by more and more people. Computers are used to generate and analyze
sound, to assist in the process of composition, to create and print scores
and parts, to record and edit sound, and to capture and transcribe
aspects of musical performance. Computers are used to study and make
music by grade school and high school children, by instrumentalists, by
teachers and students in music history, theory, and education, and they
are still used by composers and researchers. The School of Music at
Michigan State University has several studios dedicated to fostering
education, research, and creative work in the field of computer music.
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COMPOSERS AND COMPUTERS
- Composers with microcomputers and digital synthesizers can
create compositions using the precise and automated control of an
ensemble of sound-generating devices that can either store and
play samples of any recordable sound or generate synthetic sounds
that have a variety and complexity comparable to that of natural
sounds. In the same working environment, composers can create
detailed sets of instructions that govern the performance of all the
sounds created and immediately edit digital copies of both sounds
and performances much like the film director edits film.
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- In an environment with a computer music workstation, composers
can write programs that allow them to work directly with
mathematical or statistical descriptions that can be converted into
musical structures and events. They can write programs that allow
them to specify the manner in which a musical composition is
created by stipulating rules and procedures which search out goal
states, applying the entire process to acoustic material stipulated by
the composer.
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- Engraved-quality musical scores can be produced using desk-top
computers and small laser printers. Most score printing software
provides automation routines that allow individual parts to be
extracted, or piano-reductions to be created, from the master
score, which is itself stored on a diskette and easily modified and
revised.
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 | PERFORMERS AND COMPUTERS
- Performers of music can use digital controllers patterned after
their instruments to automatically convert a performance (at a
keyboard or some other instrumental controller, like a wind
instrument or guitar) into musical notation. The development of
computer-assisted transcription of aspects of performance
allows for the precise analysis of alternative ways of performing
a musical passage. It also allows the performer to compile, out
of performance time, complex rhythms and difficult-to-hear
relationships between parts, and then, play these parts in the
correct time and relationship, aiding the process of rehearsal.
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- Conductors can play digitally sampled selections from a
composition under study and hear immediately the
consequences of playing those passages in different tempi, or
with different dynamics, and so forth. These applications, and
others in psychoacoustic research, in music theory, and in
historical studies of music, are indicative of the many ways in
which computer-controlled technology has begun to permeate
every aspect of making and playing music.
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THE PROGRAM IN COMPUTER MUSIC
- From its inception to the present, all work within the field of computer
music, of necessity, has had an extremely strong interdisciplinary
component: it has entailed aspects of the study of acoustical physics,
cognitive and perceptual theory, and contemporary aesthetic theory,
computer programming, performance theory, and every aspect of
traditional musical craft and compositional thinking.
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- The development of cheaper and more powerful microcomputers and
sound generating equipment, along with the development of the MIDI
protocol, has led to the use of computer-controlled means of musical
production in every phase of music making. Whether these
developments in computer music technology and the growing familiarity
with its use will be accompanied by a corresponding development of
creative and critical thinking by the people who want to work with it,
especially with regard to compositional activity and the general level of
technical competence brought to bear on that activity, remains to be
seen and heard.
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- Philosophically, the diverse technology of the studios and the diversity of
instruction at M.S.U. are based on the premise that there is a critical
need for informed and expert instruction, particularly by composers,
programmers, and engineers with the required artistic and technological
competence. Our program assumes that students need to be able to
develop both their artistic and compositional talent and their technical
competence with sophisticated and rapidly developing technology. It
also assumes that students not only may need to learn how to use
hardware, software, and related production equipment, but also may
need to learn how to design it, according to the envisioned user's needs
and according to the character of the research problems they are trying
to solve.
- In order to gain a truly useful understanding of how the technology of
computer music functions and of its potential, and in order to gain the
understanding required to approach the design of their own systems in
accordance with their own needs, both compositionally and technically,
students need to be able to work with diverse technology. Perhaps even
more importantly, they need to work with a diverse array of people who
are actively engaged in work that concentrates on the most fundamental
and the most complex artistic and technical problems in the field of
computer music. These are the goals of our program.
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