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Date
1000 ST Orcs dominate the island, and an orc king rules the
entire land. Orcs pirates raid the surrounding ocean
from their capital Skull Port.
1220 ST The hero Zar lands. He introduces the worship of Hilm
(Yelm), metalworking and the use of horses. His warriors
allied with the native Votanki finally disrupt the orc
unity and raze Skull Port. Zar himself kill the giant
orc hero Gor Trag, whose sorcery had enslaved the slarges.
1240-1420 ST The descendants of Zar build the mighty fortresses to
protect their followers from the remaining orcs. The slarges
adopt their current political organisation to prevent the
risk of being enslaved again.
1420 ST The Gardaringer dynasty is established in Surlt by a hunter
hero who drives out all foreigners. Nidik is destroyed by three
giants and abandoned. Soldier Port is founded by a fronelian
merchant cartel.
1520 ST The orcs reunified under the hero Skorg drive the humans from
the west of the island and seize Ockless. An orc army besieges
Surlt. The foreigner Aigonus Windsword arrives and rallies
the locals with the memory of Zar. He raises the siege of Surlt,
helps re-establish Nidik and introduces the worship of Aeolus
(Orlanth). He never manages to liberate Ockless and disappears
while seeking tools to assiste him.
1530 ST A young hunter called Halcyon var Enkorth seeks radical means
to liberate his home citadel in the ruins of Skull Port.According
to the legend, he is educated or possessed by a powerfull demon
and becomes a feared sorcerer. He enslaves a band of orcs and
seizes Ockless by treachery. He sets up the rulling dynasty and
has continued to live there ever since.
1590 ST A bloody struggle between Nidik and Surlt ends up with no winner.
The orcs take advantage of the situation to increase their territory.
The event is called the "Nobody-Won-War".
1613 ST Maugre arrives in Soldier Port and makes himself ruler, killing
all opposition. The younger son of the king of Ockless disappears
mysteriously.
1615 ST Yalaring Monsterslayer kills the corrupted King of Surlt and seizes
the kingship for himself.
1621 ST Sir Storm and his companions arrive at Soldier Port.
1624 ST Sir Storm becomes Count of Ostland.
1626 ST Present time.
From "La Geste de Messir Storm" by Frederic de Caen (Floriat Fedora translation)
The territory is today roughtly divided as follows:
The orcs and their human allies occupy the south-west
part of the island, from the coast to the Midir River. The capital of their
kingdom is Ockless. Their forces have been stopped
on the bank of the river, and the siege of Surlt has failed.
To the North of the orcish kingdom, the elves
still resist in the Elf Forest. However, cut from their brothers on other
parts of the island, their situation is becoming more and more precarious.
After the serie of defeats inflicted on their human allies of Surlt, the
full strenght of the orcish army will soon be directed toward them.
Between the river Midir and the river Morand is the kingdom of Surlt. Part
of its former territory, west of the river Midir, is now in orcish hands.
The king of Surlt is currently at war with the kingdom of Ockless. Understanding
the extend of the danger, the neighboring kingdom of
Nidik has chosen to forget their past differences and now support entirely
the kingdom of Surlt. Nidik territory extend from the Morand river to the
east coast.
In the middle of the island, a group of mountains known as the Dwarf Mountains
harbor the last dwarf citadel. The dwarf king
is an ally of the king of Nidik. He has so far refused to directly engage
dwarven troops in the conflict, and support his ally by providing weapons
and engineers. However, their treaty states that should Nidik territory
be directly menaced by the orcs, the dwarven host, one more time, shall
march against their old enemies. Recent reports indicate that the dwarf
colony is in full stage of military build-up.
In the center west of the island, at the bottom of the Ostankach Bay, the
city of Soldier Port can be found. This independant
city-state has so far taken advantage of the commercial opportunities provided
by the conflict, selling weapons and food to both sides alike. Its ruler
appears interested in prolonging the conflict as long as it is possible
and opposes any pacific resolution.
The Slarge territory is in the North-East corner
of the island. For particuliar biological reasons
explained somewhere else, the slarge clans have not taken any part in the
conflict. Pessimists think that they simply wait to launch a major offensive
as soon as the other races show the first sign of weakness. The lack of
communication with the slarge empire does not allow verification of this
hypothesis.
And finally, the middle-east part of the island is known as "The bad lands". It is the land of chaos, and chaos
does not work with or against anyone. Unfortunately for Nidik, the bad lands
are on its northern border, and from time to time the kingdom must face
an invasion of broos and other monstrous creatures.
The trolls can be found in most of the various montains, mostly in families
and small clans. They fight primarely on the side of the orcs, but some
have been known to joint the human forces to oppose chaotic creatures.
The rest of the land is the territory of the Votanki Hunters. Some clans
have fallen under the control of the various other factions, but most of
them remain faithfull to their nomadic way of life and simply move away
from the battleground.
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