![]() |
|
![]() | |
|
This is the homepage for the IGF student showcase winning game Ballistic. Ballistic is a 3D-action puzzle game. Viewed from a side perspective, the game asks players to solve physics-based challenges within a given time limit. Sporting tons of flash and making use of the Novadex physics SDK, Ballistic is non-stop fun that is easy and intuitive to get into. | |
|
Game Info | |
| -Play Now! Download the game (free) at the link below: GDC build: Ballistic_Setup.exe (40mb) | |
Credits Programming(Graphics, Physics, UI): Brandon Furtwangler Programming(Level Editor, Particles, Sound): Brian Hasselbeck Design,Artwork, Music: Scott Brodie | |
This game is associated with students in Spartasoft. | |
|
Screenshots ![]() ![]() | |
Controls Rotate Left - Q, Left Arrow, or Left Mouse button. Rotate Right - E, Right Arrow, or Right Mouse button. Zoom out - W, Up Arrow, ScrollWheelDown Bump/Push (Note: Undocumented in game) - Spacebar, Down arrow. Change Focus (if have multiple balls left to collect)- Tab | |
Known Issues -Textures will inadvertantly not display rarely after extended play sessions. Restarting the game will fix this issue. -Please send feedback and bug reports to: brodies1+at+msu.edu | |
|
©2005 Spartasoft. All rights reserved. For information about anything related to this site, contact brodies1+at+msu.edu. |